using System.Collections;
using ShadeTree.Binding.Lists;

namespace ShadeTree.Binding.Elements
{
    public interface IListElement : IScreenElement
    {
        string DisplayValue { get; }
        void FillWithList(IPicklist list);
        void FillWithList(string[] strings);
        IList GetListOfItems();
        void SelectByDisplay(string display);
    }
}